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Fog Settings ​

The atmospheric height fog (aerial perspective) creates the illusion of fog in the distance. It is similar to Unity's fog system, but with height support and it integrates well with the atmosphere.

PropertyFunction
DensityControls the density of the atmospheric fog (aerial perspective) effect on scene geometry. At '0' the effect is disabled.
Max HeightThe maximum height of the fog. Fog is faded out above this height.
Height FalloffThe transition zone height over which fog fades from full to zero.
TintThe tint of the atmospheric fog.
NoiseThe noise texture used to warp the fog boundary.
Noise AmplitudeThe amplitude of the fog noise.
Noise ScaleThe scale of the fog noise.
Noise Drift SpeedThe speed at which the fog noise drifts.

Version : 2.8.1